Last 7 days
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issue 132
(Download=1 overwrites duplicate filenames.) changed by kenz0.sanada
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Status:
Started
Owner:
kenz0.sanada
Status:
Started
Owner:
kenz0.sanada
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issue 137
(Any mouse action go through the meter and affects the meter ...) Status changed by kenz0.sanada
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issue 137
(Any mouse action go through the meter and affects the meter ...) Status changed by kenz0.sanada
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issue 120
(Limit on using MeterStyle= in a skin if the [MeterStyle] is ...) changed by kenz0.sanada
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Status:
Done
Owner:
---
Labels:
Type-Other
−Type-Defect
Status:
Done
Owner:
---
Labels:
Type-Other
−Type-Defect
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issue 87
(Webparser doesn't update the downloaded file) changed by kenz0.sanada
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Status:
Started
Owner:
kenz0.sanada
Status:
Started
Owner:
kenz0.sanada
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issue 81
(Rainmeter causing "system" process to tax cpu) changed by kenz0.sanada
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Status:
Done
Labels:
Type-Other
−Type-Defect
Status:
Done
Labels:
Type-Other
−Type-Defect
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issue 60
(prevent res changes (ex. when playing a game) from skewing l...) Status changed by kenz0.sanada
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issue 42
(Wine can't load rainmter c runtime library.) changed by kenz0.sanada
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Status:
WontFix
Labels:
Type-Other
−Type-Enhancement
Status:
WontFix
Labels:
Type-Other
−Type-Enhancement
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issue 13
(Extend Webparser download method) changed by kenz0.sanada
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Status:
Started
Owner:
kenz0.sanada
Status:
Started
Owner:
kenz0.sanada
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issue 75
(Using a weather skin and it is not working? Weather.com Pull...) Status changed by kenz0.sanada
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Last 30 days
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issue 128
(GCal Reader displays recurring events before regular events) Labels changed by jsmorley
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Labels:
Type-Other Priority-Low
−Type-Defect −Priority-Medium
Labels:
Type-Other Priority-Low
−Type-Defect −Priority-Medium
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issue 127
(Need a bang to do a "Refresh All" from the command line) Status changed by jsmorley
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issue 133
(Support For Visual Basic?) Labels changed by jsmorley
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Labels:
Type-Enhancement Priority-Low
−Type-Defect −Priority-Medium
Labels:
Type-Enhancement Priority-Low
−Type-Defect −Priority-Medium
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issue 136
(unable to locate rainmeter.ini) Labels changed by jsmorley
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Labels:
Type-Other Priority-Low
−Type-Defect −Priority-Medium
Labels:
Type-Other Priority-Low
−Type-Defect −Priority-Medium
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issue 135
(Zune Plugin) Labels changed by jsmorley
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Labels:
Type-Enhancement Priority-Low
−Type-Defect −Priority-Medium
Labels:
Type-Enhancement Priority-Low
−Type-Defect −Priority-Medium
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r317
(* Changed the way to get the information of the multiple dis...) committed by spx268
- * Changed the way to get the information of the multiple display monitors.
This change brings the order of monitors close to the order of "Display Properties" due to using
EnumDisplayDevices and EnumDisplaySettings instead of EnumDisplayMonitors. (If EnumDisplayDevices
failed, EnumDisplayMonitors is used as before.)
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* Added the "Display Monitor" submenu in [Skins Menu]-[Position].
These menus convert the present position to the relative position from the specified monitor.
(But the meter window doesn't move to the specified monitor area immediately. Only converts.)
- "Use default: Primary monitor" removes the @-directive from WindowX/Y.
- @0(@1, @2, ...) adds the specified monitor number to WindowX/Y. @0 means "The Virtual Screen".
(http://msdn.microsoft.com/en-us/library/dd145136%28VS.85%29.aspx)
- If "Auto-select based on window position" is checked, the WindowX and WindowY "@n" settings are
made automatically based on the position of the meter's window. If a monitor is selected directly
using "Display Monitor" in the Rainmeter / skin context menu, this menu is unchecked. This setting
can be manually made in either the [Rainmeter] (all configs) or individual config sections of
Rainmeter.ini.
AutoSelectScreen
If set to 1, the WindowX and WindowY "@n" settings are made automatically based on the position of
the meter's window. If a monitor is selected directly using "Display Monitor" in the Rainmeter /
skin context menu, this setting is reset to 0.
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* Added the variables for multiple display monitors and the virtual screen.
All X/Y positions are represented in the virtual screen coordinates.
The following variables are for the virtual screen.
#VSCREENAREAX# is the X-position of the left-side of the virtual screen.
#VSCREENAREAY# is the Y-position of the top-side of the virtual screen.
#VSCREENAREAWIDTH# is the width of the virtual screen.
#VSCREENAREAHEIGHT# is the height of the virtual screen.
The following variables are for the PRESENT monitor.
Note that these variables automatically change by the WindowX and WindowY "@n" settings. If "@n" is
not set, these variables return the value of the primary monitor.
#WORKAREAX# is the X-position of the left-side of the work area.
#WORKAREAY# is the Y-position of the top-side of the work area.
#WORKAREAWIDTH# is the width of the work area.
#WORKAREAHEIGHT# is the height of the work area.
#SCREENAREAX# is the X-position of the left-side of the monitor screen.
#SCREENAREAY# is the Y-position of the top-side of the monitor screen.
#SCREENAREAWIDTH# is the width of the display resolution.
#SCREENAREAHEIGHT# is the height of the display resolution.
The following variables are for the PRIMARY monitor.
#PWORKAREAX# is the X-position of the left-side of the work area.
#PWORKAREAY# is the Y-position of the top-side of the work area.
#PWORKAREAWIDTH# is the width of the work area.
#PWORKAREAHEIGHT# is the height of the work area.
#PSCREENAREAX# is the X-position of the left-side of the monitor screen. (maybe, always 0)
#PSCREENAREAY# is the Y-position of the top-side of the monitor screen. (maybe, always 0)
#PSCREENAREAWIDTH# is the width of the display resolution.
#PSCREENAREAHEIGHT# is the height of the display resolution.
The following variables are for the SPECIFIED monitor. (@n = @1, @2, ...)
#WORKAREAX@n# is the X-position of the left-side of the work area.
#WORKAREAY@n# is the Y-position of the top-side of the work area.
#WORKAREAWIDTH@n# is the width of the work area.
#WORKAREAHEIGHT@n# is the height of the work area.
#SCREENAREAX@n# is the X-position of the left-side of the monitor screen.
#SCREENAREAY@n# is the Y-position of the top-side of the monitor screen.
#SCREENAREAWIDTH@n# is the width of the display resolution.
#SCREENAREAHEIGHT@n# is the height of the display resolution.
-----
* Other related changes:
- Fixed the problem that the primary monitor isn't recognized correctly.
- Fixed the problem that the information of the multiple display monitors is refreshed excessively.
- For DynamicVariables, when display setting or workarea size has been changed, all variables are
now updated to apply changed WORKAREA/SCREENAREA variables.
- Fixed the problem that the "On Desktop" window isn't dragged correctly when the top-left corner of
the virtual screen has negative coordinates.
- Changed the way to stick the "On Desktop" window. ("SysListView32/FolderView" is used instead of
"Progman/Program Manager".)
-----
* Other changes:
- When the meter window is draggable and isn't dragged, LeftMouseUpAction is now executed.
- Added MouseDoubleClickAction (LeftMouseDoubleClickAction, RightMouseDoubleClickAction,
MiddleMouseDoubleClickAction). If MouseDoubleClickAction is empty when mouse button is double-
clicked, MouseDownAction is executed instead.
- Fixed the problem that the Meter's hit-test code checks outside the area.
- Changed the way to set the #CURRENTCONFIG#. (CMeterWindow::GetSkinName() is now used instead of
parsing the path.)
* Changed the way to get the information of the multiple display monitors.
This change brings the order of monitors close to the order of "Display Properties" due to using
EnumDisplayDevices and EnumDisplaySettings instead of EnumDisplayMonitors. (If EnumDisplayDevices
failed, EnumDisplayMonitors is used as before.)
-----
* Added the "Display Monitor" submenu in [Skins Menu]-[Position].
These menus convert the present position to the relative position from the specified monitor.
(But the meter window doesn't move to the specified monitor area immediately. Only converts.)
- "Use default: Primary monitor" removes the @-directive from WindowX/Y.
- @0(@1, @2, ...) adds the specified monitor number to WindowX/Y. @0 means "The Virtual Screen".
(http://msdn.microsoft.com/en-us/library/dd145136%28VS.85%29.aspx)
- If "Auto-select based on window position" is checked, the WindowX and WindowY "@n" settings are
made automatically based on the position of the meter's window. If a monitor is selected directly
using "Display Monitor" in the Rainmeter / skin context menu, this menu is unchecked. This setting
can be manually made in either the [Rainmeter] (all configs) or individual config sections of
Rainmeter.ini.
AutoSelectScreen
If set to 1, the WindowX and WindowY "@n" settings are made automatically based on the position of
the meter's window. If a monitor is selected directly using "Display Monitor" in the Rainmeter /
skin context menu, this setting is reset to 0.
-----
* Added the variables for multiple display monitors and the virtual screen.
All X/Y positions are represented in the virtual screen coordinates.
The following variables are for the virtual screen.
#VSCREENAREAX# is the X-position of the left-side of the virtual screen.
#VSCREENAREAY# is the Y-position of the top-side of the virtual screen.
#VSCREENAREAWIDTH# is the width of the virtual screen.
#VSCREENAREAHEIGHT# is the height of the virtual screen.
The following variables are for the PRESENT monitor.
Note that these variables automatically change by the WindowX and WindowY "@n" settings. If "@n" is
not set, these variables return the value of the primary monitor.
#WORKAREAX# is the X-position of the left-side of the work area.
#WORKAREAY# is the Y-position of the top-side of the work area.
#WORKAREAWIDTH# is the width of the work area.
#WORKAREAHEIGHT# is the height of the work area.
#SCREENAREAX# is the X-position of the left-side of the monitor screen.
#SCREENAREAY# is the Y-position of the top-side of the monitor screen.
#SCREENAREAWIDTH# is the width of the display resolution.
#SCREENAREAHEIGHT# is the height of the display resolution.
The following variables are for the PRIMARY monitor.
#PWORKAREAX# is the X-position of the left-side of the work area.
#PWORKAREAY# is the Y-position of the top-side of the work area.
#PWORKAREAWIDTH# is the width of the work area.
#PWORKAREAHEIGHT# is the height of the work area.
#PSCREENAREAX# is the X-position of the left-side of the monitor screen. (maybe, always 0)
#PSCREENAREAY# is the Y-position of the top-side of the monitor screen. (maybe, always 0)
#PSCREENAREAWIDTH# is the width of the display resolution.
#PSCREENAREAHEIGHT# is the height of the display resolution.
The following variables are for the SPECIFIED monitor. (@n = @1, @2, ...)
#WORKAREAX@n# is the X-position of the left-side of the work area.
#WORKAREAY@n# is the Y-position of the top-side of the work area.
#WORKAREAWIDTH@n# is the width of the work area.
#WORKAREAHEIGHT@n# is the height of the work area.
#SCREENAREAX@n# is the X-position of the left-side of the monitor screen.
#SCREENAREAY@n# is the Y-position of the top-side of the monitor screen.
#SCREENAREAWIDTH@n# is the width of the display resolution.
#SCREENAREAHEIGHT@n# is the height of the display resolution.
-----
* Other related changes:
- Fixed the problem that the primary monitor isn't recognized correctly.
- Fixed the problem that the information of the multiple display monitors is refreshed excessively.
- For DynamicVariables, when display setting or workarea size has been changed, all variables are
now updated to apply changed WORKAREA/SCREENAREA variables.
- Fixed the problem that the "On Desktop" window isn't dragged correctly when the top-left corner of
the virtual screen has negative coordinates.
- Changed the way to stick the "On Desktop" window. ("SysListView32/FolderView" is used instead of
"Progman/Program Manager".)
-----
* Other changes:
- When the meter window is draggable and isn't dragged, LeftMouseUpAction is now executed.
- Added MouseDoubleClickAction (LeftMouseDoubleClickAction, RightMouseDoubleClickAction,
MiddleMouseDoubleClickAction). If MouseDoubleClickAction is empty when mouse button is double-
clicked, MouseDownAction is executed instead.
- Fixed the problem that the Meter's hit-test code checks outside the area.
- Changed the way to set the #CURRENTCONFIG#. (CMeterWindow::GetSkinName() is now used instead of
parsing the path.)
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issue 81
(Rainmeter causing "system" process to tax cpu) commented on by tkach127
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issue 81
(Rainmeter causing "system" process to tax cpu) commented on by evmckay
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issue 81
(Rainmeter causing "system" process to tax cpu) commented on by evmckay
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