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Introduction

Quake Rev PAK is a collection of gaming engines, related to the Quake series of games by id Software, modified to run on the Nintendo Wii, using the popular devkitPPC toolchain for homebrew development.

Releases

Release 3a is out!

This release introduces the first GX-accelerated builds of Q1Rev and QWRev. They run at 60fps (instead of the 30fps of the software-rendered ones), and look really gorgeous!

To load them, be sure to check the new "Use GX-accelerated builds if available" option on the Quake Rev PAK launcher.

IMPORTANT: Release 3a is a fix to Release 3, compiled using libogc 1.8.9 . The previous release had many problems loading game data; this fix should solve most of them.

Feel free to browse our SVN repository, report any bugs or request new features on our issue tracker.

Contributions

Any new related contributions, be patches, mods, freely available data files, even whole new projects, are welcome. Just be sure:

  1. That the contribution can be made available through the GNU GPL v2 license (the license in use by the engines);
  2. To assert your copyright (or the one from the creators of the contribution) somewhere in it;
  3. That the new contribution does not interfere in the way the existing builds work (that is, replacing functionality without providing an alternative where the original functionality would still work); if that would happen, you can always create a whole new project with your own rules and request it to be added to the repository;
  4. That, of course, the contribution does not "break the build".
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