
pyirrlicht
Access to http://irrlicht.sourceforge.net'>Irrlicht Engine SDK from ASM, C, Basic, http://python.org'>Python, http://freepascal.org'>Pascal and etc.
This project also have few additional nested projects:
http://freebasic.net/forum/viewtopic.php?t=17406'>FreeBASIC object oriented library, http://swig.org'>SWIG wraper;
http://gentee.com'>Gentee, http://flatassembler.net'>FASM, http://tinycc.org'>TinyCC, http://www.smorgasbordet.com/pellesc'>Pelles C, http://autoitscript.com'>AutoIt, http://thinbasic.com/community/showthread.php?11225'>ThinBASIC, http://oxygenbasic.org'>OxigenBasic and http://blitzbasic.com'>Blitz3D usage examples.
Partial http://w3.org/Graphics/SVG'>SVG support via http://antigrain.com'>AGG or http://cairographics.org'>Cairo library.
Simple 3d text, http://pymunk.googlecode.com'>pyMunk and http://pyode.sourceforge.net'>pyODE physics examples.
http://avalera.ru/gb'>Game Builder uses pyIrrlicht as backend.
http://youtube.com/user/pyirrlicht'>Video channel
https://github.com/nonameentername/pyirrlicht-android'>Android port
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=68D3Z5B37TGLY'>PayPal donate