pyirrlicht


Low level access to Irrlicht Engine SDK

Access to http://irrlicht.sourceforge.net'>Irrlicht Engine SDK from ASM, C, Basic, http://python.org'>Python, http://freepascal.org'>Pascal and etc.

This project also have few additional nested projects:

http://freebasic.net/forum/viewtopic.php?t=17406'>FreeBASIC object oriented library, http://swig.org'>SWIG wraper;

http://gentee.com'>Gentee, http://flatassembler.net'>FASM, http://tinycc.org'>TinyCC, http://www.smorgasbordet.com/pellesc'>Pelles C, http://autoitscript.com'>AutoIt, http://thinbasic.com/community/showthread.php?11225'>ThinBASIC, http://oxygenbasic.org'>OxigenBasic and http://blitzbasic.com'>Blitz3D usage examples.

Partial http://w3.org/Graphics/SVG'>SVG support via http://antigrain.com'>AGG or http://cairographics.org'>Cairo library.

Simple 3d text, http://pymunk.googlecode.com'>pyMunk and http://pyode.sourceforge.net'>pyODE physics examples.

http://avalera.ru/gb'>Game Builder uses pyIrrlicht as backend.
http://youtube.com/user/pyirrlicht'>Video channel

https://github.com/nonameentername/pyirrlicht-android'>Android port

https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=68D3Z5B37TGLY'>PayPal donate

Project Information

The project was created on Jun 25, 2011.

Labels:
Python Irrlicht game 2d 3d visual constructor builder maker scene node svg image pixel render