Earlier this year
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issue 5
(_glColorPointer not found (Mac OS 10.5.4, MacBookPro, GeForc...) commented on by oresmus
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issue 4
(copy&paste error in lepton/emittermodule.c (?)) changed by casey.duncan
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Status:
Started
Owner:
casey.duncan
Labels:
Priority-High
−Priority-Medium
Status:
Started
Owner:
casey.duncan
Labels:
Priority-High
−Priority-Medium
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issue 5
(_glColorPointer not found (Mac OS 10.5.4, MacBookPro, GeForc...) commented on by casey.duncan
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issue 5
(_glColorPointer not found (Mac OS 10.5.4, MacBookPro, GeForc...) reported by oresmus
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issue 4
(copy&paste error in lepton/emittermodule.c (?)) reported by eruquen
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Texturizer
(Lepton texturizer objects) Wiki page edited by casey.duncan
- Revision r242
Clarify and fix code error for create_point_texture()
Revision r242
Clarify and fix code error for create_point_texture()
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Texturizer
(Lepton texturizer objects) Wiki page edited by casey.duncan
- Revision r241
Document create_point_texture()
Revision r241
Document create_point_texture()
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Texturizer
(Lepton texturizer objects) Wiki page edited by casey.duncan
- Revision r237
fix typoos, layout, long lines
Revision r237
fix typoos, layout, long lines
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r236
(Fix texturizer docstring lies
) committed by casey.duncan
- Fix texturizer docstring lies
Fix texturizer docstring lies
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4 Wiki pages changed by casey.duncan
- Revision r235
Add texturizer docs
Revision r235
Add texturizer docs
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issue 3
(successful built on Debian, GL error on eee pc) changed by casey.duncan
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Status:
Accepted
Owner:
casey.duncan
Status:
Accepted
Owner:
casey.duncan
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r233
(- Fix setup.py to install image textures for examples
- bump...) committed by casey.duncan
- - Fix setup.py to install image textures for examples
- bump version for 1.0b2 release and update change log
- Fix setup.py to install image textures for examples
- bump version for 1.0b2 release and update change log
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r232
(Make examples a subpackage of lepton so that they may be run...) committed by casey.duncan
- Make examples a subpackage of lepton so that they may be run using python -m after install
Make examples a subpackage of lepton so that they may be run using python -m after install
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r231
(Sync pkg wording with the google code site
) committed by casey.duncan
- Sync pkg wording with the google code site
Sync pkg wording with the google code site
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r230
(Add pkg dep info for debian/ubuntu
) committed by casey.duncan
- Add pkg dep info for debian/ubuntu
Add pkg dep info for debian/ubuntu
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lepton-1.0b1.tar.gz (Lepton 1.0 beta 1 release) file uploaded by casey.duncan
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Labels:
Featured
Type-Source
OpSys-All
Labels:
Featured
Type-Source
OpSys-All
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r229
(Bump version to 1.0b1 for release
) committed by casey.duncan
- Bump version to 1.0b1 for release
Bump version to 1.0b1 for release
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r228
(Slight timing adjustment to test
) committed by casey.duncan
- Slight timing adjustment to test
Slight timing adjustment to test
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r225
(Try to fix test failure caused by different rounding on wind...) committed by casey.duncan
- Try to fix test failure caused by different rounding on windows
Try to fix test failure caused by different rounding on windows
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r224
(Fix bug in previous texturizer refactor
) committed by casey.duncan
- Fix bug in previous texturizer refactor
Fix bug in previous texturizer refactor
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r223
(- Substitute Py_ssize_t for int in an attempt to quell some ...) committed by casey.duncan
- - Substitute Py_ssize_t for int in an attempt to quell some compiler warning on windows
- Simplify inner loop code in texturizer
- Substitute Py_ssize_t for int in an attempt to quell some compiler warning on windows
- Simplify inner loop code in texturizer
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r222
(Define fminf for platforms that lack it
) committed by casey.duncan
- Define fminf for platforms that lack it
Define fminf for platforms that lack it
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r221
(Use distutils to #define GLEW_STATIC for every compiled file...) committed by casey.duncan
- Use distutils to #define GLEW_STATIC for every compiled file
Use distutils to #define GLEW_STATIC for every compiled file
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r220
(Fix docstring lies and minor code cleanup, no functional cha...) committed by casey.duncan
- Fix docstring lies and minor code cleanup, no functional change
Fix docstring lies and minor code cleanup, no functional change
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r219
(Run the fire example ahead to avoid odd colored startup
) committed by casey.duncan
- Run the fire example ahead to avoid odd colored startup
Run the fire example ahead to avoid odd colored startup
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r218
(Add GLEW to hopefully enable some post-GL 1.1 features on, e...) committed by casey.duncan
- Add GLEW to hopefully enable some post-GL 1.1 features on, er... certain platforms *cough* windows
*cough*
Add GLEW to hopefully enable some post-GL 1.1 features on, er... certain platforms *cough* windows
*cough*
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r217
(Update changelog, bump version for 0.10a release
) committed by casey.duncan
- Update changelog, bump version for 0.10a release
Update changelog, bump version for 0.10a release
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r216
(Add domain.generate() test example
) committed by casey.duncan
- Add domain.generate() test example
Add domain.generate() test example
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r215
(Add logo animation frames
) committed by casey.duncan
- Add logo animation frames
Add logo animation frames
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r214
(- Add class method to create flipbook texturizers from a seq...) committed by casey.duncan
- - Add class method to create flipbook texturizers from a sequence
of pyglet images
- Add lepton logo example to show off flipbooks
- Fix sprite texturizer class method to allow aspect adjust args
- Add class method to create flipbook texturizers from a sequence
of pyglet images
- Add lepton logo example to show off flipbooks
- Fix sprite texturizer class method to allow aspect adjust args
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r213
(ParticleGroup.new() now accepts keyword args to specify part...) committed by casey.duncan
- ParticleGroup.new() now accepts keyword args to specify particle attributes
ParticleGroup.new() now accepts keyword args to specify particle attributes
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r211
(Implement FlipBookTexturizer
) committed by casey.duncan
- Implement FlipBookTexturizer
Implement FlipBookTexturizer
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r209
(- Add aspect adjustment flags to sprite texturizer to match
...) committed by casey.duncan
- - Add aspect adjustment flags to sprite texturizer to match
aspect ratio of particle quad to texture coords automagically.
- Add letters example to show off
- Add aspect adjustment flags to sprite texturizer to match
aspect ratio of particle quad to texture coords automagically.
- Add letters example to show off
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r208
(- Fix dealloc crash-bug in sprite texturizer
- Enable GC for...) committed by casey.duncan
- - Fix dealloc crash-bug in sprite texturizer
- Enable GC for texturizers since they have an instance dict
- Other minor cleanup
- Fix dealloc crash-bug in sprite texturizer
- Enable GC for texturizers since they have an instance dict
- Other minor cleanup
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r207
(From flame back to fire
) committed by casey.duncan
- From flame back to fire
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r206
(- Add texturizer support to PointRenderer using point sprite...) committed by casey.duncan
- - Add texturizer support to PointRenderer using point sprites
- Add create_point_texture() function for programmatically creating particle
textures
- Rework smoke and fire (now flame) to use point sprites
- Refactor other examples to use points
- Add texturizer support to PointRenderer using point sprites
- Add create_point_texture() function for programmatically creating particle
textures
- Rework smoke and fire (now flame) to use point sprites
- Refactor other examples to use points
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RoadMap
(Features and changes that are planned for future versions) Wiki page edited by casey.duncan
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r204
(- Make sure texturizers clean up after themselves properly
-...) committed by casey.duncan
- - Make sure texturizers clean up after themselves properly
- Use the texturizer object pointer as a random seed for weighted coordinate
selection instead of the group, since a texturizer may in fact be used for
multiple groups and the coords are cached. Otherwise the coord sequence will
randomly change as the coords are regenerated with multiple groups
- Make sure texturizers clean up after themselves properly
- Use the texturizer object pointer as a random seed for weighted coordinate
selection instead of the group, since a texturizer may in fact be used for
multiple groups and the coords are cached. Otherwise the coord sequence will
randomly change as the coords are regenerated with multiple groups
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r203
(- Implement SpriteTexturer
- Rearchitect things a bit, the t...) committed by casey.duncan
- - Implement SpriteTexturer
- Rearchitect things a bit, the texturizers now have a more active role in
managing the coord array, which should be useful for VBOs, also allows
for more aggressive caching.
- Texture coordinates are now cached
- Implement SpriteTexturizerFromImages factory for convenience to
create a multi-texture texturizer directly from pyglet images
- Use SpriteTexturizer et al to simplify examples
- Implement SpriteTexturer
- Rearchitect things a bit, the texturizers now have a more active role in
managing the coord array, which should be useful for VBOs, also allows
for more aggressive caching.
- Texture coordinates are now cached
- Implement SpriteTexturizerFromImages factory for convenience to
create a multi-texture texturizer directly from pyglet images
- Use SpriteTexturizer et al to simplify examples
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