Introductionfraca7 have added support for some PSP functionality in his port of Python. You can check his project page for more information: For tutorials on PSP modules usage (psp2d, pspsnd, pspos, pspnet) check python-psp tutorials: - Tutorial
- Module reference
o psp2d -- basic drawing and graphics effects
o pspsnd -- sound effects and music
o pspnet -- network
o os -- extra os functions
o OSLib -- experimental binding for OSLib - Not yet supported on PSP Stackless.
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Why not a PyGame? port? Instead of several APIs... At least a port of PyGame? would increase your user base of this app being that PyGame? is already widely used
OSLib is needed quite badly, psp2d is too slow for python be taken seriously for most games. OSLib has some PSP-specific options that can make blitting a lot faster (swizzling, VRAM) which I don't think PyGame? has.
Of course this is like a year old so I doubt I'll get a response. :(
(lol, April 26 was my B-Day)
Looks like someone listened to me (or someone else, or just had their own agena).
http://code.google.com/p/pspstacklesspython/downloads/detail?name=psplibs-pygame_mockup_R2.zip&can=2&q=
I know it's slow, but someone could at least make wrappers to the existing PSP libraries to support PyGame? applications.