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Playstation Portable Emulator
  
  
  
  
    
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Updated Jan 14, 2008 by ben.vanik
Components  
A list of plugins for the emulator

Components

Components are extensions to the core PSP emulation Architecture. Almost all logic is contained within them.

CPU

The brain of the emulator lives here, and one is required to run anything. There are various techniques used to implement the CPU and they are represented in the different components:

BIOS

This is the emulated operating system. PSP Player is technically a HLE (High Level Emulator) in that it interprets calls to the operating system at a high level instead of trying to run the actual operating system itself. This makes things a lot easier, and potentially faster.

Video

All video processing is done here. I'm looking for some help in this area; see WouldBeCool for more information.

Audio

There are currently no audio components. See WouldBeCool for more information.

User Media

The Memory Stick emulated filesystem. Used for storage of save games, EBOOTs, and other things.

Game Media

The UMD emulated filesystem.

Input

Network

There are currently no networking components. See WouldBeCool for more information.