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Older revisions
r49
by llwijk
on Oct 09, 2008
Diff
It's ALIVE! Finished the very first version of Zombie wandering. They move!
r47
by llwijk
on Oct 07, 2008
Diff
Added observer injection support to the game state, so to have easier registering for events. The idea is in any gamestate, we simply invoke add(whateverObs), and add this to an ...