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Issue 328: OpenGL noSmooth() does not work
2 people starred this issue and may be notified of changes. Back to list
Status:  Fixed
Owner:  andres.c...@gmail.com
Closed:  Mar 2012
Cc:  f...@processing.org


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Reported by odeus...@gmail.com, Jul 23, 2010
I want to draw in OpenGL mode without antialias for creating an index buffer. However, this seems not to work. In the following program the ellipse is shown smoothed, in P3D it works fine.

import processing.opengl.*;

void setup() {
  size(200,200,OPENGL);
  // does also not work
  // hint(DISABLE_OPENGL_2X_SMOOTH);
  noSmooth();
}

void draw() {
  background(255);
  fill(0);
  ellipse(100,100,20,20);
}

void mousePressed() {
  save(savePath("test.png"));
}



What version of the product are you using? On what operating system?

Processing 1-1 and 1-2, MacOS and Windows

Please provide any additional information below.


Jan 6, 2011
Project Member #1 f...@processing.org
 Issue 504  has been merged into this issue.
Jun 19, 2011
Project Member #2 f...@processing.org
(No comment was entered for this change.)
Status: Accepted
Owner: andres.c...@gmail.com
Cc: f...@processing.org
Mar 25, 2012
Project Member #3 andres.c...@gmail.com
smooth, noSmooth() are working in the latest alpha release (2.0a5)
Status: Fixed
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