Decouple platform-related stuff from Graphics #11
+78
−88
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We're working a project in which we need to replay the game and record it into video on every platform, in which case, it's really not necessary to load the whole platform and Graphics is good enough. In addition, the graphic related configuration is all platform specific graphics need.
This commit will cause code breaks for registering additional fonts on specific platforms. Those can be easily fixed by calling the plat.assets().getFont() or equivalent methods on specific platforms.