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PlayN is a cross-platform game abstraction library for writing games that compile to:

  1. Desktop Java
  2. HTML5 Browsers
  3. Android
  4. iOS
  5. Flash
  6. More?

PlayN is free and open source, and we hope you will make kick ass games with it!

Please try out some of the DemoLinks. See GettingStarted for details on how to build and run the demos yourself and on how to create a project that uses PlayN (formerly ForPlay).

Read the javadocs for the latest release.

If you run into issues getting the samples working or getting your development environment set up, please post to Stack Overflow with the playn tag: http://stackoverflow.com/questions/tagged/playn That's also a good place to post "How do I do X in PlayN" questions.

For other general discussion, please participate in the discussion group at http://groups.google.com/group/playn

See the platform status page for details on the supported platforms, and the roadmap for future plans.

The Flash backend is currently in need of a maintainer. If you are excited about developing games that run in HTML5 and Flash from the same codebase, please come help!

Projects using PlayN

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