Earlier this year
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issue 26
(App generates one too many indices for quad strip, resulting...) commented on by Shawn.Somers
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issue 25
(In CBuilding::ConstructRoof the variable addon is used befor...) commented on by Shawn.Somers
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issue 7
(Doesn't render correctly on a dual monitor system.) commented on by sandman4432
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issue 7
(Doesn't render correctly on a dual monitor system.) commented on by sandman4432
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issue 26
(App generates one too many indices for quad strip, resulting...) reported by manthrax
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issue 25
(In CBuilding::ConstructRoof the variable addon is used befor...) reported by manthrax
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issue 24
(Car headlight sprites are not always facing the camera) reported by ahfat666
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issue 23
(Crash in Visual Studio 2008 (vertex index out of range in CM...) reported by jam3sward
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issue 7
(Doesn't render correctly on a dual monitor system.) commented on by marpih
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issue 17
(10 FPS drop when wireframe is on (low priority)) reported by zivpeleg
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r28
(Reduced sky render to single-pass, which also made clouds hi...) committed by youngshamus
- Reduced sky render to single-pass, which also made clouds higher res and eliminated a texture. Also
took a stab at clean up the unholy mess that is CTexture::Rebuild.
Reduced sky render to single-pass, which also made clouds higher res and eliminated a texture. Also
took a stab at clean up the unholy mess that is CTexture::Rebuild.
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r27
(Fix of mysterious "black text" bug.) committed by youngshamus
- Fix of mysterious "black text" bug.
Fix of mysterious "black text" bug.
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issue 7
(Doesn't render correctly on a dual monitor system.) commented on by comptrworks
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r26
(Killed the last of the memory leaks, and included a change t...) committed by youngshamus
- Killed the last of the memory leaks, and included a change to Entity.h, which should have been with
PREVIOUS memory-leak plugs.
Killed the last of the memory leaks, and included a change to Entity.h, which should have been with
PREVIOUS memory-leak plugs.
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r25
(Integrated hip new vector use that all the young people are ...) committed by youngshamus
- Integrated hip new vector use that all the young people are into these days, from Bryan Kadzban.
Much cleaner.
Integrated hip new vector use that all the young people are into these days, from Bryan Kadzban.
Much cleaner.
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issue 7
(Doesn't render correctly on a dual monitor system.) commented on by comptrworks
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r24
(Removed framerate limit on visibility updates. The performa...) committed by youngshamus
- Removed framerate limit on visibility updates. The performance gain was too small to measure, and
it led to single-frame instances of missing buildings when the camera jumped large distances.
Removed framerate limit on visibility updates. The performance gain was too small to measure, and
it led to single-frame instances of missing buildings when the camera jumped large distances.
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