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Revision: r2000
Author:  Jake.Stine
Date:  Oct 12, 2009
Review scores:
+10 
 
Positive:
kabooz_k...@msn.com,
Castrataro,
jacola24,
davidpoiu62,
heatblazer,
tsxpuma,
azte...@ig.com.br,
nickolaszev,
coolrajulbhatnagar,
system.compiler
 

Log message

GSdx: Fixed a couple memory leaks.

Affected files

    expand all   collapse all
Modify/trunk/plugins/GSdx/GS.cppdiff
Modify/trunk/plugins/GSdx/GSDevice.cppdiff
Modify/trunk/plugins/GSdx/GSDevice9.cppdiff
Modify/trunk/plugins/GSdx/GSRenderer.cppdiff
Modify/trunk/plugins/GSdx/GSRenderer.hdiff
Modify/trunk/plugins/GSdx/GSRendererSW.cppdiff
Modify/trunk/plugins/GSdx/GSTextureCache.cppdiff
Comment by kabooz_k...@msn.com, Oct 12, 2009
nice memory leaks and crashes are really evil bugs^^
on a secondary note yay 2k commits^^
Comment by Castrataro, Oct 12, 2009
For a moment I thought Gabest returned for r2k... That would have been epic. Nevertheless, congrats!  Go out and have a beer!
Comment by Jake.Stine, Oct 12, 2009
Hmm, I could have recycled the texture instead of deleting it, although in that particular case it probably doesn't matter much.  Those textures aren't too high on the reuse frequency, I suspect.
Comment by davidpoiu62, Oct 12, 2009
Congratulations, PCSX2 team for the hard job, and for your 2000th revision.
Comment by heatblazer, Oct 12, 2009
Cheers for 2000 rev!
Comment by tsxpuma, Oct 12, 2009
Grats on the 2000th revision.  I'm very happy to see this still going :D  Good commit as well.
Comment by coolrajulbhatnagar, Oct 13, 2009
Grats on reaching 2K milestone
Comment by system.compiler, Oct 13, 2009
still love it.happy 2k revision

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