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ParadizeLib is a small input and video abstraction framework for various SDL based targets. The idea is to integrate the differences in various SDL targets into a common API.

A game or other multimedia application only links the ParadizeLib for the current binary target beside libSDL and does not need to keep its own abstraction layer.

The library provides abstraction for a digital joystick with up to 4 buttons, 3 other keys and a common mouse pointer interface.

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