The system can handle multiple platforms (it is used routinely to handle dual simultaneous sessions) with independent displays and consoles.
For each competition platform, there is one announcer console, as many marshall screens as required, and a timekeeper console. Information entered on any screen is immediately reflected on the others. Notifications are shown on other consoles when, for instance, a weight request is entered by the marshall that changes the lifting sequence and stops the clock.
For smaller meets, the announcer can easily act as marshall and timekeeper, entering weight changes and operating the clock.
Lifting order is automatically computed, and the rules concerning the alloted time (whether a lifter gets two minutes or one, and whether time should be resumed) are taken into account.
When the system is used to perform timekeeping, a simple user interface is used to manage the clock. For a small competition, the announcer can act as timekeeper from the announcer console (there is a checkbox to enable the clock buttons). For a larger competition, a separate laptop or tablet is used for the timekeeper.
The various consoles are synchronized: a weight entered by a marshall affecting the current lifter will stop the clock. The timekeeper and announcer are notified on their screen, greatly improving communications.
Since the system also computes the alloted time, and memorizes who lifted last, errors are radically reduced. Countdown time is shown on the attempt board and all result boards (see below)
The attempt board shows the time remaining, and information about the current lifter and requested weight.
The public gets instant notification of decisions on the attempt board.
The information from the attempt board is also shown on top of the results to accomodate smaller meets where using separate displays is impractical. The result board is also used for the warmup area; there can be as many boards as required.
Referees enter their own decision. Any modern browser platform can be used, including pocket devices like an iPod, iPad or Android tablet, or a laptop. In order to access the refereeing features from a tablet, a different address is used, which gives access to a mobile device menu
Each referee uses a mobile device or a laptop to enter his or her decision. It is possible to use USB devices or Bluetooth devices (such as Wii remotes) to give referees devices with actual buttons. Any device that can be configured to send the digits 1 to 6 (acting as a keyboard) can be used.
The jury (or the announcer) can see the decisions as they are entered, and see that an official is slow entering decisions, or has failed to do so. In the following example, the yellow rectangle indicates that the official has yet to enter a decision, whereas the two other referees have given their decision and the down signal has been given.
When a jury is present, each member of the Jury can get a decision device. A separate device is used to display jury decisions, to determine whether unanimity has been reached. Currently, 3-person juries are supported (we have yet to organize a competition large enough to use a 5 person jury).
When such equipment is not available, the system can be used with an external decision light systems, or with flags. In that case, the announcer records the decision in the system as he announces it to the public.
The countdown is shown full-screen on a lifter-facing display, and is also shown on all result boards.
The lifter "down" signal and the decisions are displayed. The decisions also are shown on the attempt board and on top of the result board so the audience can see them.
The various consoles have access to a pop-up screen that defines which plates are available on the platform. It is also possible to override the normal weight of the bar (for example if a 15pounds/7kg bar is used for a kid competition), and to state whether collars are used or not.
The resulting combination of plates is shown on the attempt board, can be shown on the announcer/timekeeper consoles, and can also be shown on a portable device
The system produces the start list, lifter cards, weigh-in list, competition results for each group, and cumulative competition results with team rankings (competition book). All these documents are produced in Excel format.
Athlete registration information is normally uploaded from a spreadsheet. Several administrative screens allow editing of the registration information. The following screenshot illustrates how information about body weights and declared lifts is captured.
The system also produces the start list, lifter cards and weigh-in list.