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Short Summary

This is a Reversi/Othello freeware / free game. There is also has a separate Oware game that is checked in that is in a separate program. The Reversi game is on the download page. The reversi game runs on most Java enabled phones including Symbian as well as Palm OS PDAs/Phones with 5.x and IBM WME (see below). See wikipedia.org for rules for Reversi. This should work with most recent devices as they have MIDP 2.0. If it does not work, use the midp10... version which is for older phones. This is licensed under GPL. Source code is at http://code.google.com/p/oware-midlet/.

Program features

  • Undo/redo
  • Configuarable options on Game Options screen.
  • Player vs player or against A.I.
  • Up to 14 level A.I. The level is the number of moves the A.I. is to look ahead.
  • For player vs player, the phone/PDA must be passed between the two players.
  • The game state is saved when you go from the board to the menu.
  • The last moves are marked with a black slash so that you know what the A.I. did and what you did.
  • Works on Java enabled phones/devices.
  • Works on Plam OS devices with IBM Websphere Micro Environment for Palm OS 5.x upwards.
  • Source code available under GPL at http://code.google.com/p/oware-midlet http://code.google.com/p/oware-midlet.

The current square on the board has a red or blue highlight to indicate that if select is used, a piece will be put into that square. If the square selected is not a valid move, no piece will be put in the square (and an invalid move error will be shown). The valid moves have a tiny black spot in them. The undo/redo is not saved when the program exits. Only the current game state is saved upon exit.

The following is a screen shot:

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