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Introduction

The project makes avatars and objects on Web pages.

You have an avatar on every web page and you meet other people who are on the same page at the same time.

Our goal is to create a virtual world client similar to rocketon or weblin – but better, richer, more important, more open for your participation, with an open source licence, and for all operating systems.

Details

The Open Virtual World will be THE virtual world on the Web. It will be open just like the Web with millions of clients, and servers, and many services. We will create services for you and we hope, that other people will do the same. We believe, that competition makes this virtual world as interesting and diverse as the Web itself.

This is the goal:

More:

There will also be virtual items on web pages and in your inventory like this:

Code

The source code is here: http://code.google.com/p/ovw/source/browse/trunk/Apollo

If you want to compile, then you need Webkit libraries and runtime files. I want to keep Webkit separate from the main project, but dealing always with a SVN version of Webkit is also annoying. I created a separate project for the Webkit SDK, which you might download instead of vanilla Webkit:

http://code.google.com/p/ovw-webkit/source/browse/trunk/ApolloWebKitSDK#ApolloWebKitSDK%2FWin32%2FDebug

  • Download the Webkit SDK.
  • Add ApolloWebKitSDK/Win32/Debug/include and ApolloWebKitSDK/Win32/Debug/lib folders to the Apollo project directories.
  • Copy Webkit resource files from the ApolloWebKitSDK/Win32/Debug/bin folder to your Apollo/bin/Win32/Debug folder. Webkit will need all .resources folders to run.
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