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Project owners:
  hartmut, gerwindehaan
Project committers:
Megamillerzoid, jkyTay, joekilner, huib.pi

SWIG based bindings for OpenSceneGraph

OpenSceneGraph provides a comprehensive scene graph on top of OpenGL. The osgSWIG project utilises SWIG to generate bindings for this C++-based scene graph for various higher-level languages. Our main target is currently Python, but others of interest are Java, Ruby, and Lua.

With osgSWIG one can harness much of the power of the OpenSceneGraph API from a higher-level dynamic or "scripting" language, for example to:

More detailed information on its use and users can be found on this page's wiki.

If you have questions, suggestions, comments or issues with osgSWIG, please inform the developers through posting on the osg-users mailing list, and/or open an item on the Issue List.

OpenSceneGraph version compatibility

OpenSceneGraph version status
2.4.x "works"
2.6.x "works", but currently without VecArray support (see issue 12)
2.8.x r207, "works" with restrictions introduced by MixedInVector (see issue 25)
2.9.x r208 in progress, "solutions" for MixedInVector available

Features

Exposure of the OpenSceneGraph API to various target languages.

Licensing









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