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osgBullet v2.0 is Now AvailableGet the latest version of osgBullet. osgBullet Wins 2010 R&D 100 AwardosgBulletosgBullet is a set of software tools for applications that use both OpenSceneGraph (OSG) and Bullet. The osgBullet library is the result of collaborative work between Paul Martz (Skew Matrix Software), Ames Lab, and ARDEC. It's used as part of the VE-Suite project. osgBullet is open source and available under the GNU LGPL v2.1 software license. DocumentationFeaturesApplicationsosgbpp: The osgBullet physics previewer. Loads a model file, creates a Bullet rigid body to match the geometry, and drops it on a surface. View a graphical representation of the collision shape with the --debug option. Use the --help option for more info. LibrariesThe osgbCollision library Includes the following features:
The osgbDynamics library Includes the following features:
ExamplesThe project contains a small collection of example programs to demonstrate use of many of osgBullet's features. TestsThe project contains several test programs to ensure correct functionality. Building, Running, and MoreLots of additional information is available on the wiki. SupportSkew Matrix Software provides full osgBullet development and consulting services. For support requests beyond issuing issues through Google Code, please contact Skew Matrix Software LLC. ContributeAll contributions are welcome and will be considered for inclusion in the project. Please contribute any enhancements or bug fixes by opening an issue and use the Contribution from user issue template. Create and attach a compressed patch file containing your changes. |
