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Made using the PSPSDK API, I figured "Hey, since all these menus take up SO MUCH damn RAM, and there's not very much of it, why not make the menuing in ONE well-written module and let the rest derive from it?". Well, that thought lingered for a few days and I started coding it, and it seems totally plausible.

Aiming for total code-correctness in terms of commenting and such(Hehe, OpenBSD) this project will hopefully be used. I intend to release several sample modules(ie music) that use the menu to give a base off of what it will be like.

What would it be done? Using imports/exports, all one would have to do is include the stubs and such, have a couple pre-made functions in the module, and use menus without using the pspdebug library or anything like it. Reason being is that all the data contained in it takes up a lot of ram and spread out between 3-4 modules it just doesn't work.

Also I will be coding a config file(I got good at parsing) so that won't be a problem.

Released under a BSD license.

Updates: Release 0.2(version 1) on 8-15-09

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