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Skirmish victory condition ideas #637

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GoogleCodeExporter opened this issue Mar 16, 2015 · 1 comment
Closed

Skirmish victory condition ideas #637

GoogleCodeExporter opened this issue Mar 16, 2015 · 1 comment

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Conquest victory: take all of the enemy's planets (current default)

Technological victory: research all technologies first, [requires new AI 
parametrization options]

Economic victory: reach X credits first, [requires new AI mode, parametrization 
options]

(?) Social victory: own N planets, have X % morale on every planet 
[parametrization options]

(IG2)(?) Spying victory: buy, steal, revolt, etc. the enemy's colonies without 
firing a single shot.

(?) Mixed victory [requires new AI mode]

Original issue reported on code.google.com by akarn...@gmail.com on 17 Aug 2012 at 7:34

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Original comment by akarn...@gmail.com on 23 Aug 2012 at 1:11

  • Changed state: Fixed

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