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Conquest victory: take all of the enemy's planets (current default)
Technological victory: research all technologies first, [requires new AI
parametrization options]
Economic victory: reach X credits first, [requires new AI mode, parametrization
options]
(?) Social victory: own N planets, have X % morale on every planet
[parametrization options]
(IG2)(?) Spying victory: buy, steal, revolt, etc. the enemy's colonies without
firing a single shot.
(?) Mixed victory [requires new AI mode]
Original issue reported on code.google.com by akarn...@gmail.com on 17 Aug 2012 at 7:34
The text was updated successfully, but these errors were encountered:
Original issue reported on code.google.com by
akarn...@gmail.com
on 17 Aug 2012 at 7:34The text was updated successfully, but these errors were encountered: