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When a trader is being persuaded to turn around via space chat the stats screen
gets skipped. That's good :)
This behaviour should also apply when attacking a normal mission unrelated
trader or an infected trader. If he get's destroyed or just slipps through,
either way the screen gets skipped in DOS IG. A stats screen is only used for
"real" battles (and then it's making sense because it can actually show some
stats) or other mission related fights (i.e. the virus carriers).
This way we get rid of this strange construct "You've won the battle - the
trader slipped through" once and for all :)
Original issue reported on code.google.com by norbert....@gmail.com on 29 May 2012 at 3:18
The text was updated successfully, but these errors were encountered:
Original issue reported on code.google.com by
norbert....@gmail.com
on 29 May 2012 at 3:18The text was updated successfully, but these errors were encountered: