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Alien technology availability #454

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GoogleCodeExporter opened this issue Mar 16, 2015 · 6 comments
Closed

Alien technology availability #454

GoogleCodeExporter opened this issue Mar 16, 2015 · 6 comments

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@GoogleCodeExporter
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Alien technologies might not be properly enabled.

To verify it, start the freeplay campaign, hit CTRL+V on the starmap, select an 
alien planet, then hit CTRL+P to switch to them. Now check the Inventions tab.

The issue goes around mostly of Medium, Heavy tanks and Rocket sled 1-2s not 
uniformly available.

Colonization is tied to lab requirements of technologies, i.e., AI colonizes a 
planet if research would need additional labs, however, AI is limited to a 
certain number of colonizations. Check that each race has such an unreachable 
technology, except the Garthogs.

Original issue reported on code.google.com by akarn...@gmail.com on 20 May 2012 at 4:17

@GoogleCodeExporter
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Hm...why am I the owner?

Original comment by norbert....@gmail.com on 20 May 2012 at 4:47

@GoogleCodeExporter
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I assigned this task to you. But if you do not wish to receive tasks in the 
project this way, just let me know.

Original comment by akarn...@gmail.com on 20 May 2012 at 4:51

@GoogleCodeExporter
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No problem at all. I just didn't know your intentions. A few explaining words 
never hurt...at least if it's done for the first time ;)

Original comment by norbert....@gmail.com on 20 May 2012 at 4:55

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Original comment by akarn...@gmail.com on 1 Jun 2012 at 4:51

  • Added labels: Milestone-0.95.200
  • Removed labels: Milestone-0.95

@GoogleCodeExporter
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Enabled Medium tank and Rocket Launcher for everyone. Enabled few levels of 
tech for both FreeNations, FreeTraders.

https://code.google.com/p/open-ig/source/browse/trunk/open-ig/data/generic/campa
ign/main/players.xml?spec=svn2495&r=2495

Original comment by akarn...@gmail.com on 23 Jun 2012 at 11:25

  • Changed state: SVN

@GoogleCodeExporter
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Original comment by akarn...@gmail.com on 13 Jul 2012 at 1:08

  • Changed state: Fixed

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