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The Oolong Engine is written in C++ with some help from Objective-C. It will help you to create new games and port existing games to the iPhone and the iPod touch. Here is its feature list:

Planned features:

Oolong Engine 2.x is developed with the official iPhone SDK. So it requires a Mac OS X 10.5.x driven INTEL based Mac with at least iPhone / iPod touch OS 2.x and you need to be a registered developer to use it.

Check out http://www.oolongengine.com Oolong Engine for latest news.

There is a discussion list at http://lists.oolongengine.com/listinfo.cgi/oolong-oolongengine.com.

Oolong uses the latest POD format. Please get the exporters with the POWERVR SDK from the POWERVR website.

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Please download the source code with a SVN client following the description on the "Source" page. There is no download on the "Downloads" page because it would be too big.

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Many of the assets used in the Oolong Engine are copyrighted by Imagination Technologies / POWERVR http://www.imgtec.com/powervr/insider/powervr-sdk.asp. They allowed us to use them and we would like to thank them for this. It is very helpful to work with assets optimized for the underlying hardware platforms. Having assets from POWERVR allowed us to port some of their SDK examples over to Oolong and this way show off the features of the graphics chip better.

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Oolong is used in many projects. The ones who decided to share their success with us are listed below:









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