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A 2D game engine, based on the Lightweight Java OpenGL framework (www.lwjgl.org).

Features:

  • Event based communication with (your) main game;
  • Bitmap fonts;
  • Flying text;
  • Timed text;
  • Keyboard and mouse input;
  • Image under mouse detection;
  • Text console (a la Quake ;));
  • Graphical User Interface (GUI) engine:
    • Windows (docked and undocked);
    • Buttons;
    • Labels;
    • Textboxes;
    • Progress bars;
  • Particle systems:
    • Explosion;
    • Ring;
    • Snow (and rain);
    • Spiral ring;
  • And more stuff

I have also started moving a 2d tiles framework into the engine, but it's still work in progress.

Screenie:

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