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Issue 5: visibility not updated properly if the attacking unit dies in a battle
1 person starred this issue and may be notified of changes. Back to list
Status:  WontFix
Owner:  jgl2...@gmail.com
Closed:  Apr 2010


 
Project Member Reported by fww...@gmail.com, Apr 4, 2010
What steps will reproduce the problem?
1. Start a battle where the attacking unit will die

What is the expected output? What do you see instead?
The area around the unit should be updated with the correct visibility.
Currently, the surrounding tiles stay unshaded even if they should become so.
Visibility of enemy units is updated properly though, i.e. units are not 
visible as expected but the tiles stay unshaded.

Apr 4, 2010
Project Member #1 fww...@gmail.com
(No comment was entered for this change.)
Owner: jgl2832
Apr 7, 2010
Project Member #2 fww...@gmail.com
(No comment was entered for this change.)
Status: WontFix

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