| Issue 28: | Visibility along path doesn't work for long moves | |
| 1 person starred this issue and may be notified of changes. | Back to list |
What steps will reproduce the problem? 1. Start a game 2. Create a unit 3. Set a long path What is the expected output? What do you see instead? The visibility of tiles along the path should be updated.
Apr 5, 2010
Project Member
#1
jgl2...@gmail.com
Apr 7, 2010
(No comment was entered for this change.)
Status:
WontFix
|