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Issue 28: Visibility along path doesn't work for long moves
1 person starred this issue and may be notified of changes. Back to list
Status:  WontFix
Owner:  jgl2...@gmail.com
Closed:  Apr 2010


 
Project Member Reported by fww...@gmail.com, Apr 5, 2010
What steps will reproduce the problem?
1. Start a game
2. Create a unit
3. Set a long path

What is the expected output? What do you see instead?
The visibility of tiles along the path should be updated.


Apr 5, 2010
Project Member #1 jgl2...@gmail.com
i just looked into this... it may be unfeasable :(
Apr 7, 2010
Project Member #2 fww...@gmail.com
(No comment was entered for this change.)
Status: WontFix

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