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Homepage for the plugins available with objx
Updated Nov 15, 2010 by matr...@mac.com

Objx Plugins

This page contains a description of all Objx plugins available in this project - to use these plugins see the getting started guide.

DOWNLOAD: Browse the Plugin source directory to get the plugins.

Pick a category to view associated plugins:

Collections

Plugins that work on arrays and other iterable objects.

  • append - Adds one thing to another
  • collect - Collects items from an array based on a decider function
  • compact - Removes null items from an array
  • contains - Checks whether an object contains another
  • each - Iterates over every item in a collection
  • first - Gets the first item
  • group - Groups items based on specified rules
  • insert - Inserts an item (or set of items) into another
  • indexOf - Gets the index in a collection where the specified object appears
  • last - Gets the last item
  • modify - Replaces each item in an array with another
  • prepend - Adds items to the start of another
  • reject - (in select.js) Rejects items from a collection based on a decider
  • reverse - Reverses an object
  • select - Selects items from a collection based on a decider
  • subtract - Subtracts one collection from another
  • sort - Sorts a collection
  • unique - Gets the unique items in a collection

Math

Plugins that work on arrays of numbers.

  • max - Gets the biggest number in a collection of numbers
  • min - Gets the smallest number in a collection of numbers
  • mean - Gets the mean average of a collection of numbers
  • sum - Gets the sum of a collection of numbers

OO

Plugins providing Object Oriented JavaScript capabilities.

  • clone - Makes a copy of an object or array
  • OClass - Defines an OO class
  • OEnum - Define an OO enum class
  • OEvent - Adds a powerful eventing model to an object
  • OInterface - Provides OO Interface design patterns
  • OList - Provides an OO collection object
  • OProperty - Adds encapsulated properties to an object

Work

Plugins for managing work.

How to use a plugin

  • Include the relevant file
  • Make direct calls to static methods, or call instance methods on the objx(...) object
  • See also: Writing your own plugins

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