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Mupen64Plus is a cross-platform plugin-based N64 emulator which is capable of accurately playing many games. Included are four MIPS R4300 CPU emulators, with dynamic recompilers for 32-bit x86 and 64-bit amd64 systems, and necessary plugins for audio, graphical rendering (RDP), signal co-processor (RSP), and input. There is 1 included OpenGL video plugin, called RiceVideo. There are 3 other excellent video plugins being maintained by wahrhaft, called Arachnoid, Glide64, and Z64. Features
NewsDecember 28, 2013: We have migrated our source code repository from Mercurial (bitbucket.org) to Git (github.org)! Check out the updated source code links in the "For Developers" section below. ReleasesMupen64Plus v2.0 is now available for all supported operating systems. You can download it from the "Featured Download" section on the left. For detailed information about the differences between each release, check out the Release Notes Page DocumentationFor UsersKeyboard - Default keyboard setup & configuration For DevelopersMupen64Plus 2.0 API - Full documentation of the new API between plugins, the emulator core, and the front-end application You can download, build, and test the latest source code from our Git repository. For Linux users, instructions can be found at the CompilingFromGit wiki page. For Windows users, instructions can be found at the CompilingOnWindows wiki page. For Apple OSX users, instructions are at the MacOSXInstructions page. Questions / Problems / BugsIf you have questions, you may post them in the Mupen64Plus Google Group. To report a problem or a bug, you may post a message on the google group, or use the Issue Tracker above to file a bug report. We also have an IRC channel where many of the developers and fans hang out. If you would like to stop by with a question or to say hi, it's #mupen64plus at irc.freenode.net Developers, Developers, Developers!For those who are not Mupen64Plus project members but would like to submit a patch, please post it in the Mupen64Plus Google Group. For those who would like to join the project, please send an email to the project owner, which is given at the top of this page, on the right. |
