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Updated May 08, 2009 by talking
Labels: Featured
NightlyBuilds  
Instructions on how to run the latest nightly developer build

Introduction

Nightly builds are experimental builds and thus do not work straight out-of-the-box, as they exclude a few files that rarely change but are necessary to work. This is because of size and bandwidth issues, and the fact that they are meant as incremental updates for those that already have the necessary files installed.

Please bear in mind that these builds are developer builds and will be unstable. For a list of changes for each revision, head over to our project page for more information.

Our automated build server takes care of building (and subsequently uploading) the latest revision. The current status of our automated builds can be seen in the widget to the right. The integration build starts at certain intervals during the day to check for build errors while the nightly build is built at 23:00 (GMT/DST).

Already know how to get Nightly builds running?

If you know what you're doing, you can get the files you need from here:

Go to the Google Code download page for data, and files required to build locally

Go to the resources download page for the latest resource packages

Go to the nightly builds for the latest MTA nightly build

Setting up nightly builds

Nightly builds are designed in a manner in which minimal updates are required in order to install a new nightly. This however means that you must first follow some specific steps to get your nightly build working.

Step 1: Download the latest nightly build

First off you should download the latest available nightly build.

Step 2: Download the run dependencies

You must also download and install run dependencies. These are files which are required by MTA to run, but usually do not change and therefore are not included in the nightly build.

Run dependencies rarely need to be updated. If your build starts malfunctioning for any reason it may be because you need to update your dependencies. They are updated whenever needed.

Step 3: Download the latest resources

The latest resources are also available. These components are only required if you wish to run a server or the map editor. Default resources from previous versions of MTASA are outdated, and will not function.

Resources should also be updated fairly frequently. They are built at 2300GMT, depending on changes that are made during that day. You should always ensure you always have the latest resourecs package.

Optional: Download DirectX

You need DirectX (March 2009) installed. If you haven't updated DirectX since then, install this - it only takes a minute or so.

Step 4: Start the game

You have now installed all the components required to run a nightly build. You should now be able to run both the client and the server, or join any servers that may be available.

Bugs, suggestions or feedback can go in either our forums or the bugtracker

For general scripting or server setup help, please refer to our wiki:


Comment by dimstardm, May 05, 2009

nice job keep going

Comment by roleplayman, May 06, 2009

Please Make A Test Server That Shows All New Features Of MTA SA 1.0

Comment by dimstardm, May 07, 2009

lol there is already one mta official test server

Comment by dimstardm, May 07, 2009

and its still in rpogress

Comment by iiinkvizitor, Jun 21, 2009

Nice! Thg!

Comment by mission.rubix, Jul 25, 2009

Awesome, seriously, I am impresssed.

Comment by baslamers@home.nl, Aug 06, 2009

roleplaymen, there are test servers enough


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