multiplayer-asteroids


Realtime Multiplayer Asteroids in ActionScript 3

Realtime Multiplayer Asteroids in ActionScript 3

The project is build using the Player.IO multiplayer tools. If you are new to the Player.IO tools I suggest you read this getting started with flash guide

Now with a zip version of the source code!

You can try the game here.

New in 0.5.1 * Build space aware Sound-Manager * Added sounds for shots and explosions * Fixed PlayerIOError exception (Had forgot to checkin a file!) * Misc tweaking to the feel of the game * Added a system that automatically shows a lobby if the default room is full!

Project Information

Labels:
Multiplayer Flash ActionScript Asteroids PlayerIO Player.IO