
multiplayer-asteroids
Realtime Multiplayer Asteroids in ActionScript 3
The project is build using the Player.IO multiplayer tools. If you are new to the Player.IO tools I suggest you read this getting started with flash guide
Now with a zip version of the source code!
You can try the game here.
New in 0.5.1 * Build space aware Sound-Manager * Added sounds for shots and explosions * Fixed PlayerIOError exception (Had forgot to checkin a file!) * Misc tweaking to the feel of the game * Added a system that automatically shows a lobby if the default room is full!
Project Information
- License: MIT License
- 9 stars
- svn-based source control
Labels:
Multiplayer
Flash
ActionScript
Asteroids
PlayerIO
Player.IO