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Updated Apr 20, 2009 by Yoav.Zibin
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Starting point to reading the wiki

Welcome to the Multiplayer API project!

The reason you are viewing this project here on Google code and not on the come2play site, is because this API is an open source project, and although we sponsor it, we want it to be open and free to the wide audience so that anyone can use, change or contribute to the API.

So what is the API?

The API represents an easy yet effective way of developing multiplayer games, by extending your main game class with our own you add a list of functions which will allow your game multiplayer support, which will be discussed and explained in this wiki project.

The Multiplayer API is a bridge between two parties:

The game and container communicate using a LocalConnection, and thus each can use either AS2 or AS3.

How to use this project

These are the current mailing lists :

  • Game developers - game developers who use this API and wish to share their experiences
  • API and Emulator developers - programmers who work on extending this API and its Emulator
  • SVN commits - those who wish to get notifications on each commit in the SVN
  • Issue changes - those who wish to get notifications on each change in an Issue (e.g., if a new issue opens, or an old one being fixed)

How to contribute:

How to work with the SVN:

License note:

The API and Emulator are open source, and anyone can use, modify, or distribute them, both in open source projects or in commercial projects. Phrased differently, you may develop commercial games using this API, or develop a commercial container for API games; you do not even have to mention you are using this open source API.

The API is open source, and we hope that many companies will endorse it, and game developers will have many places to submit their multiplayer games. Come2Play is a company that started this Multiplayer API project and it opened-sourced its documentation and Emulator.



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