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Updated May 11, 2009 by info@mrdoob.com
Labels: Featured, Phase-Deploy
pv3dpreviewer  
Quickly preview how your 3D models will look on the web.

Papervision3D Previewer

Papervision3D is great, no doubt about that. But every time I wanted to see how my models were going to look on the engine I spent a lot of time modifying the code and compiling, so a previewer was really needed there.

If you're looking for (much better) alternatives to this tool, take a look at Papervision Collada Viewer and VizualPV3D.

Screenshot

Controls

3D packages recomended

Download

pv3dpreviewer v1.3 + samples

Bug? Feature request?

Feel free to use the issue tracker, but please, specify the project you're talking about ;)

Change Log


Comment by snoop.sketchup, Feb 25, 2008

It is so Good!! Just one thing, what about Paths, I'm able to load only DAEs in the same SWF folder. I'm using a SkechUp? DAE, textures and DAE model are in different folders.

Thank You!!!!

Alek

Comment by info@mrdoob.com, Feb 25, 2008

Added to the list! ;) Thanks!

Comment by tarwin, Feb 25, 2008

Thanks heaps. This is going to be very useful for me (especially when it handles texture paths properly - looking forward to it).

Comment by pbandin, Mar 01, 2008

wow thanks man!! good idea ^^ i will use it.

Comment by christop...@smeet.de, Mar 31, 2008

is it possible to view collada animations exported from 3DSMax? cheers

Comment by luke.munn, Jul 15, 2008

hey there, this seems to work beautifully with DAE models in the same folder as previewer.swf but even one subfolder below this, when you click load, nothing happens. i know it's not the model because i moved the cow.dae (http://papervision2.com/loading-complex-models/) file from a subfolder to the root folder and then it loaded fine....

Comment by luke.munn, Jul 15, 2008

oh i see now, this is in the feature requests but not implemented yet. so it would have to be built with AIR to access models in subfolders?

Comment by luke.munn, Jul 15, 2008

actually because it's just one .swf the subfolder thing really doesn't bother me. what would be really great is to get more info on the scaling that's used. i noticed your neuro.dae model loads in and fills the screen, while the cow referred to earlier is barely visible on the 3d plane. is there a standard sizing that papervision interactives generally use? or if not, perhaps you could add a tiny dialogue that allows you to set scale to 2, 5, 10, etc when you import the model?

Comment by ambassad...@hotmail.com, Feb 13, 2009

I am just starting to use papervision3d (dae being pushed from blender3d) for applications within eLearning LMS/LCMS. I really like your viewer and I think I will really use it (current contract has over 650 blender files associated with it). I recently pushed a 8 mb .dae file out of blender in attempts to demonstrate something to my supervisors. The player really starts to bog down with a dae file this big. No problem there. The problem I have is that my dae file imports to your player as just a small dot on the plane. Why?? I have to use a whole bunch of scale mesh up keystrokes to get it to be visible. Obviously, this slows the render down even more. What could I possibly be doing wrong. I see your sample files import to a size that is immediately visible. Contact me directly if you would like a copy of my sample .dae file. Dell Latitude D620 2Gb RAM running 32bit Windows XP SP2 and Flash player version 10.

Comment by info@mrdoob.com, Feb 13, 2009

Well, it sounds like your meshes are in a different scale than the previewer expects.. Try to scale them up, find the ration (as in 100x bigger), and apply to all of them.

I can't think of anything else right now.

Comment by hazardu5, Mar 06, 2009

Cheers for releasing this tool - we've found it really useful for our 3D modellers to test out models before they hand them over to our developers.

Comment by craig.alguire, Mar 12, 2009

This is great. Thanks so much man!

Comment by i...@hello01.com, May 26, 2009

is cool


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