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Updated Apr 29, 2008 by jasoncisarano
DesignDocMain  
Top level of design doc with links to specific parts.

Move to the Music design document

Architecture

The game is composed of six major components. The “Game Controller” component is responsible for the overall functionality of the game. It contains a “Navigation Component” which accepts user input for login, difficulty selection, and so on. The Navigation Component saves user input in a "PlayerProfile" object, a "GameInfo" object, and a "GameProfile" object that it passes on to the core gameplay modules. The Navigation Component also instantiates a "CareerMode" or "SinglePlayer" object, as appropriate to the player's choices.

Module definitions

Development Environment


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