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Updated Oct 22, 2009 by lavima
Helping  

Status of Mono.Xna

Mono.Xna is in early stages right now, but the end goal is to allow XNA projects to be compiled and run on platforms other then Windows, without having to change any code. For more detail go the Status page.

Project README

 Mono.Xna Contributing Guidelines
 

1) Never decompile Microsoft binaries to see how they work. You cannot contribute if you've done this.

2) Create NUnit tests for everything that you can when contributing new code. All methods should be tested where possible. A seperate post will be written to explain how best to do that.

3) If someone says no, then no means no. They should give reasons why code isn't being accepted, if they don't, annoy them until they do. If reasons are given as to why code isn't being accepted, then the code will only be accepted once the relevant changes are made. Complaining about it won't help.

4) Have fun.

Contributing

If you wish to contribute to the Mono.Xna project, please take a look at the todo list, and let us know where you feel you can contribute. An irc channel is also available at #monoxna on the GimpNET irc server for contacting the developers directly

Subversion access

Mono.Xna's source code is kept in the Google Code subversion repository. For more informations click on the Source tab.

NB: if you used previously the Subversion repository located on the Mono Project server please update to this new repository.


Comment by cpatti, Sep 03, 2008

The TodoList? is a 404 going back to the old Tao project page.

Comment by brush87, Jun 08, 2009

hey...how can I contact you?!...I cannot find the #monoxna channel at the GimNET irc server. I really would like to help. Have done a Quaternion class and half a Matrix class...just need more help in how to set up monoxna on windows or mac...and how to write tests for my classes

Comment by lavima, Jul 22, 2009

I didn't spot your comment until now... The IRC channel on irc.gimp.net should be up again now.


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