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/*
* Copyright (c) 2009-2011 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.monkeyzone.ai;

import com.jme3.bullet.collision.PhysicsCollisionObject;
import com.jme3.bullet.collision.shapes.SphereCollisionShape;
import com.jme3.bullet.control.GhostControl;
import com.jme3.export.JmeExporter;
import com.jme3.export.JmeImporter;
import com.jme3.monkeyzone.WorldManager;
import com.jme3.monkeyzone.controls.CommandControl;
import com.jme3.renderer.RenderManager;
import com.jme3.renderer.ViewPort;
import com.jme3.scene.Spatial;
import com.jme3.scene.control.Control;
import java.io.IOException;
import java.util.Iterator;
import java.util.List;

/**
* Sphere trigger attached to every autonomous entity, contains command that is
* executed when entity enters and command!=null.
* @author normenhansen
*/
public class SphereTrigger implements TriggerControl {

protected Spatial spatial;
protected boolean enabled = true;
protected GhostControl ghostControl;
protected float checkTimer = 0;
protected float checkTime = 1;
protected WorldManager world;
protected CommandControl queueControl;
protected Command command;

public SphereTrigger(WorldManager world) {
this.world = world;
}

public SphereTrigger(WorldManager world, Command command) {
this.world = world;
this.command = command;
}

public void setCommand(Command command) {
this.command = command;
}

public GhostControl getGhost() {
return ghostControl;
}

public void setGhostRadius(float radius) {
ghostControl.setCollisionShape(new SphereCollisionShape(radius));
}

public void setCheckTime(float checkTime) {
this.checkTime = checkTime;
}

public void update(float tpf) {
if (!enabled) {
return;
}
checkTimer += tpf;
if (checkTimer >= checkTime) {
checkTimer = 0;
if (command != null && ghostControl.getOverlappingCount() > 0) {
List<PhysicsCollisionObject> objects = ghostControl.getOverlappingObjects();
for (Iterator<PhysicsCollisionObject> it = objects.iterator(); it.hasNext();) {
PhysicsCollisionObject physicsCollisionObject = it.next();
Spatial targetEntity = world.getEntity(physicsCollisionObject);
if (targetEntity != null && spatial.getUserData("player_id") != targetEntity.getUserData("player_id")) {
Command.TargetResult info = command.setTargetEntity(targetEntity);
if (info == Command.TargetResult.Accept || info == Command.TargetResult.AcceptEnemy || info == Command.TargetResult.AcceptFriendly) {
if (!command.isRunning()) {
queueControl.addCommand(command);
}
return;
}
}
}
}
}
}

public void setSpatial(Spatial spatial) {
if (spatial == null) {
if (this.spatial != null) {
this.spatial.removeControl(ghostControl);
world.getPhysicsSpace().remove(ghostControl);
}
this.spatial = spatial;
return;
}
this.spatial = spatial;
if (ghostControl == null) {
ghostControl = new GhostControl(new SphereCollisionShape(10));
}
spatial.addControl(ghostControl);
world.getPhysicsSpace().add(ghostControl);
queueControl = spatial.getControl(CommandControl.class);
if (command != null) {
queueControl.initializeCommand(command);
}
if (queueControl == null) {
throw new IllegalStateException("Cannot add AI control to spatial without CommandQueueControl");
}
}

public void setEnabled(boolean enabled) {
this.enabled = enabled;
}

public boolean isEnabled() {
return enabled;
}

public void render(RenderManager rm, ViewPort vp) {
}

public Control cloneForSpatial(Spatial spatial) {
throw new UnsupportedOperationException("Not supported.");
}

public void write(JmeExporter ex) throws IOException {
throw new UnsupportedOperationException("Not supported.");
}

public void read(JmeImporter im) throws IOException {
throw new UnsupportedOperationException("Not supported.");
}
}

Change log

r68 by normen667 on Feb 12, 2011   Diff
- add enum return types for Command
execution and Command target checking
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Older revisions

r59 by normen667 on Feb 11, 2011   Diff
- move "AI" stuff to command queue
inside CommandControl and
SphereTrigger
- add UI and input handling to issue
unit commands
r58 by normen667 on Feb 11, 2011   Diff
- add first version of AI framework
- try enabling sounds in effects
r48 by normen667 on Feb 5, 2011   Diff
- change back to svn version of jME
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