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Updated Feb 25, 2008 by archie.maskill
Labels: Featured, Phase-Deploy
Configuration  
mog.ini - the mog configuration file

Introduction

mog is a little more configurable than the Settings Dialogue lets on. By editing the mog.ini configuration file in a text editor, colours and transparency levels can also be defined.

Details

The mog.ini file is located in the same directory as your mog executable. All variables in this can (and should!) be set using the Settings Dialogue. Unfortunately, it would have been a lot of effort to provide colour and transparency setting features so, if the defaults aren't to your liking, you'll have to edit those manually.

Colours are specified in hexadecimal using the RGB format, which is explained here: http://www.wdvl.com/Graphics/Colour/

excluded_area_colorareas of the screen are painted over in this colour when they have been excluded.
excluded_area_transparency(0-255) sets the transparency of the excluded area colour.
included_area_colorthe remaining screen area is painted over in this colour.
included_area_transparency(0-255) sets the transparency of the remaining area colour. I recommend you keep this over 170, otherwise you may have difficult seeing where you are navigating.
locater_colorThis will be the colour of the square that flashes around your mouse pointer at the start of navigation.
locater_transparency(0-255) the locater transparency, not really necessary.
crosshair_colorThe colour of the crosshairs indicating the pointer position.
crosshair_transparency(0-255) Raise this value if you can't see your crosshairs properly, lower if they're too distracting


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