IdeaCreate a game on android that is governed only by the constraints of the real world and augmented by an interface that links you to game elements. "Tag," geocaching and lazer tag are some basic games that can sit on top of the architecture and we should be able to cohesively join these together to create an immersive experience along the lines of an ARG or "assasin" type many-player base game. In any computer game, the game understands variationsu on only a few things: - Player status
- Environment state and limits
- Non-player entities state
- player/entity location w/in the environment.
With this system GPS shows us player location, and would allow the system to orient the player inside the environment space with a reasonable accuracy. With the composite info from other players we can track geographic relations between players. GPS coordinates allow us to mp a player to a defined spot on earth meaning if we are able to map the game environment to lat/long coordinates we can overlay the entire game universe in real-space. This capability allows for a great ability to unobtrusively build an immersive environement that can be used to frame many sorts of games. Key Features- Always on connectivity, GPS and an open, extensible platform allow the phone to act as a tricorder, HUD or any common game interface.
- Ability to involve face-to-face real world interactions in a game bring out the social awesomeness found in guitar hero, Wii Sports and DDR.
- Kinesthetic interactions
Key Issues- These are details, how do you put them together to have a fun game?
Other ideas- Cameras/Microphones on devices, video/audio analysis
Discussion Points- How do you involve non-android users?
- How do you tie this in to a normal online game experience?
- How do you verify and audit in game state if entity coordinates can be controlled by the user.
- Because reality is "boring" how do you make the environment interesting? Even other immersive games have a video/audio component? Streaming video/audio?
- How do you prevernt the Second Life problem, that nothing interesting happens unless you provide something interesting to interact with?
Non-Points- User privacy: User needs to trust that you won't do anything dumb, that can only be accomplished by not doing anything done.
Sample Games- Find/Hide something/everything
- Find/Hide someone/everyone
- Pac man "Left Neo, Left! No! Your other Left!"
- Go somewhere
To DetailClan rankings instead of global ratings decrease likelyhood of people trying to game/cheat the game? Resources
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