| Source path: svn/ trunk/ src/ min3d/ parser/ AParser.java |
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Older revisions
r87
by ippeldv
on Sep 2, 2010
Diff
Fixed the issue "Could be great be able to load many models" http://code google.com/p/min3d/issues/detail?id=4
r68
by lfelarca
on May 31, 2010
Diff
Added MIP mapping option for TextureManager textures. This has necessitated adding an extra argument to TextureManager.addTextureId(). Also added mipmap argument to Parser- ...