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This is a game engine destined to be used within a possible future MMORPG.

We are using :

  • Boost (Asio for the networking, and serialization)
  • Bullet (Physics)
  • MySQL (Database)
  • OIS (Inputs)
  • Ogre 1.7 (3D engine) with its Terrain component Don't compile it with double-precision support !
  • CEGUI (Interface)
  • OpenAL, sndfile, vorbis, vorbisfile and speex (Audio)

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