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What would you most like to see in maze3dflyer?
Phase-Design, Featured
Updated Oct 16, 2008 by hutt...@gmail.com

Introduction

Please add your comments indicating which of the following (or other) features you would like to see prioritized.

Potential Feature list

Major features

  • Port to Linux
  • Screensaver with autopilot
  • Player ability to drop "bread crumbs"
  • More action game-like features, e.g. enemies to overcome
  • More puzzle-solving-oriented features, e.g. a 3rd-person view to aid in solving the maze
  • More details in the maze, e.g. pictures on the walls
  • Variety of skyboxes
  • Dialog-based control of settings, such as maze dimensions and sparseness

Minor features

  • Add scrolling for long best-score list
  • When you exit, automatically turn around and see (receding) maze
  • Discrete keyboard controls (rotate 90 degrees, move one cell)
  • Better internal consistency checking, to prevent crashes (not that we've had any)

Other ideas?

Please add your comments!

Comment by boldi...@gmail.com, Jul 22, 2009

Port to Linux! Is most of the windows-specific stuff isolated in maze3dflyer.cpp?

Comment by running....@gmail.com, Aug 11, 2009

numlock steering with unswapped up/down and with up/down sliding:)

Comment by project member hutt...@gmail.com, Jan 8, 2010

@running.sun, I think by numlock steering you mean using the number pad to steer? unswapped up/down = reversing the meaning of up/down arrow keys from what they are now? up/down sliding = like strafing (A/D keys) but vertical?

Comment by project member hutt...@gmail.com, Jan 8, 2010

@boldingd, yes I think it is mostly isolated there. Do you have interest in helping port to Linux?


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