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Box2dModule
BlitzMax language binding for the Box2D Physics Engine
Box2D IntroductionBox2D is a 2D rigid body simulation library for games. It features, continuous collision detection (CCD), contact callbacks, convex polyons and circles, multiple shapes per body, and lots more. The module comes with a suite of interactive examples which highlight many of the features of Box2D, as well as a manual to help you get started. You can follow the module progress via the Box2dModuleChangeLog. BuildingSee HowToInstallModules to help you get started. |
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