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Original issue 154 created by lua-alchemy on 2012-02-25T18:14:04.000Z:
public function testDoStringAsyncReentrant():void { myLuaAlchemy.setGlobal("_ALCHEMY", myLuaAlchemy); var script:String = ( <![CDATA[ _ALCHEMY.doStringAsync( [[ return 42 ]], as3.class.Function.new() ) as3.trace("CRASHES HERE") return 24 ]]> ).toString(); doStringAsync(1, script, [ true, [ true, 42 ] ]); }
Crashes with
The text was updated successfully, but these errors were encountered:
Comment #1 originally posted by lua-alchemy on 2012-02-25T19:58:21.000Z:
Same behavior if this is run on a separate Lua state, created inside the first one.
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Original issue 154 created by lua-alchemy on 2012-02-25T18:14:04.000Z:
Crashes with
0 this = [Object 4669067025, class='cmodule.lua_wrapper::FSM_luaV_execute'].FSM_luaV_execute/work() at <null>:0
1 this = [Object 4678689393, class='cmodule.lua_wrapper::CRunner'].CRunner/work() at <null>:0
2 this = [Object 4523004129, class='global'].Function/<anonymous>(_arg1=[Object 4532202225, class='flash.events::TimerEvent']) at <null>:0
3 Timer/_timerDispatch() at <null>:0
4 this = [Object 4666036105, class='flash.utils::Timer'].Timer/tick() at <null>:0
The text was updated successfully, but these errors were encountered: