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Introduction

Background

Lua is a great dynamic programming language, Adobe Flash is a great universal platform for applications and Adobe Alchemy is the tool to bind them together.

A demo can be found here: http://lua-alchemy.googlecode.com/svn/trunk/demo/index.html

Another demo: port of !EZPlatformer game example from popular flixel framework (http://flixel.org): http://lua-alchemy.googlecode.com/svn/trunk/EZPlatformer/index.html

Can you help us?

Lua

Lua is a powerful, fast, light-weight, embeddable scripting language.
Lua combines simple procedural syntax with powerful data description constructs based on associative arrays and extensible semantics. Lua is dynamically typed, runs by interpreting bytecode for a register-based virtual machine, and has automatic memory management with incremental garbage collection, making it ideal for configuration, scripting, and rapid prototyping.
-- http://lua.org/about.html

Adobe Flash

Adobe Flash (previously called "Macromedia Flash"') is a set of multimedia software created by Macromedia and currently developed and distributed by Adobe Systems. Since its introduction in 1996, Flash has become a popular method for adding animation and interactivity to web pages; Flash is commonly used to create animation, advertisements, and various web page components, to integrate video into web pages, and more recently, to develop rich Internet applications.
-- http://en.wikipedia.com/wiki/Flash

Adobe Alchemy

With Alchemy, Web application developers can now reuse hundreds of millions of lines of existing open source C and C++ client or server-side code on the Flash Platform. Alchemy brings the power of high performance C and C++ libraries to Web applications with minimal degradation on AVM2. The C/C++ code is compiled to ActionScript 3.0 as a SWF or SWC that runs on Adobe Flash Player 10 or Adobe AIR 1.5.

-- http://labs.adobe.com/technologies/alchemy/

Motivation

We need Lua Alchemy to...

  • ...To use run-time dynamic programming language (Lua) within the Flash framework.
  • ...To reuse existing Lua code for the Flash-based utilities
  • ...To get a great cross-platform back-end (Flash) for (simpler) Lua-based games
  • ...To have fun with awesome cool technology :-)

Organization

Sites

  • Main place for collaboration: GoogleProjects (file releases, wiki, issues)
  • Main place for development: GitHub (Git source control)
  • Official mailing list: GoogleGroups

License

Lua Achemy is licensed at the same license as Lua 5.1: the MIT license. This means that Lua Alchemy is free software and can be used for both academic and commercial purposes at absolutely no cost.

See also

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