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Issue 44: Exiting LFO
2 people starred this issue and may be notified of changes. Back to list
Status:  Fixed
Owner:  ----
Closed:  Nov 2010
Cc:  roboj...@gmail.com, Techerci...@gmail.com


 
Reported by mikesc...@gmail.com, Aug 1, 2010
What svn revision are you using?

r83

What steps will reproduce the problem?
1. Get in LFO
2. Press F1 to bring up menu
3. Click Exit LFO
4. Proceed to not be able to do anything unless you click Pit button

What is the expected output? What do you see instead?

Exit LFO and be able to walk around. You see character model appear and you have to exit menu yourself, and then if you move you are still in LFO, but you can watch your character model walk around.

On what operating system are you?

XP SP3


output_log.txt
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Aug 1, 2010
Project Member #1 roboj...@gmail.com
I'm not sure what you mean by 'not being able to do anything'  Please be a bit more descriptive.

Then again, I think I found it by your output log. Seems that the rigidbody isn't actually being destroyed properly for the player model for some strange reason when you enter the vehicle.

Try revision 84.
Status: Testing
Nov 8, 2010
Project Member #2 roboj...@gmail.com
just closing this. it's fixed.
Status: Fixed

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