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Updated Apr 10, 2008 by andrew.corrigan
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Introduction

This library implements volume visualization of meshless data on NVIDIA graphics hardware using CUDA. Currently, the volume visualization techniques used is Fourier volume rendering. There is support for meshless data using the SPH spline, the C2 Wendland function, and the Gaussian. Please contact us if you need other basis functions supported.

Authors

License

The code is licensed under the GPL. If it would be useful to you for the code to be licensed under an alternative license, please contact us. We ask that if you use this library for research, to please consider citing the paper: Visualization of Meshless Simulations Using Fourier Volume Rendering

Requirements

Known issues

Building

Using the CUDA library in your code

  1. Include meshless_vis.h
  2. Link with the static library,
  3. Link with the CUDA libraries:
  4. Link with CUDPP
  5. Link with GLEW and OpenGL

Using the CPU library in your code

  1. define _LIBMESHLESSVIS_USE_CPU and then include meshless_vis.h
  2. Link with the static library,
  3. Link with FFTW (the single-precision, multi-threaded version)
  4. Link with GLEW and OpenGL
  5. When running, make sure to set OMP_NUM_THREADS

What's New?


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