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ChangeLog
What's new on each version.
Featured v2.2f ----------------------- July, 9. 2007 ----------------------- - Login loop fixed. v2.2e ----------------------- July, 8. 2007 ----------------------- - Fixed "Says 'Fleet limit hit' but there are free slots" (issues 240, 244 and 248) - Fixed "KeyError: 'Laboratorio di ricerca'" (issue 245) - Ability to set maximum number of probes the bot can use for a planet. - Added suport for brazilian OGame v2.2d ----------------------- June, 23. 2007 ----------------------- - Fixed AttributeError: 'NoneType' object has no attribute 'group' v2.2c ----------------------- June, 22. 2007 ----------------------- - Number of cargos sent should be accurate now. v2.2b ----------------------- June, 17. 2007 ----------------------- - Added turkish - Support for admiral officer. - Database is backed up and restored if neccesary. - Anti detection fix. v2.2a ----------------------- June, 14. 2007 ----------------------- - Small corrections for dutch and portuguese translations. v2.2 ----------------------- June, 11. 2007 ----------------------- ** Too many changes to mention, some of them are: ** - Added random delays. - Configurable deuterium source planet - Espionage reports can be copied to clipboard by right-clicking. - Added chinese, danish, russian and dutch languages. - New plugin system. - Harder to detect by game admins. - A lot less espionages are neccesary, hence less overall activity. - Before attacks only one probe is sent. - Much faster inactive planets search. - Reserved slots are no longer filled with senseless espionages. - Attacks and espionages from planets with no probes or cargos are deactivated for a while. - Rush mode at midnight (attack new inactive planets as they are found if they are very rentable). - Attacks are paused before midnight, in order to free slots for rush mode. - Daily inactives scan is now done ASAP each day. - Any available cargo type is sent if the selected type of attacking fleet is not available. - Source planet and last espionage time are now shown in the main window. - Internal algorithms rewritten. - Minor changes and fixes. - New translation item added in language files. v2.1.2c ----------------------- March, 12. 2007 ----------------------- - Planets are spied oredered to simulate human behaviour - Planets are ordered correctly by resources in the database tab. - Server and universe shown in windows title. - Fixed another WindowsError: [Error 13] v2.1.2b ----------------------- March, 11. 2007 ----------------------- - Fixed bug AttributeError: 'module' object has no attribute 'SpyReport' - Fixed bug WindowsError: [Error 13] (...) files/botdata/gamedata.dat v2.1.2 ----------------------- March, 10. 2007 ----------------------- - Selectable attack algorithm. - Less memory used. - Algorithm that selects how many probes are sent is smarter. - Now nothing is never deleted from the database. - Planets are shown ordered. - Made possible translation to chinese and korean (further testing needed). - Fixed bug in daily inactive scan which after a while resulted in message "Fatal error found, terminating. There are no undefended planets in range." - Fixed bug bot not attacking players with no alliance. - Source code refactored and other minor fixes. v2.1.1b ----------------------- March, 5. 2007 ----------------------- - Fixed bug "AttributeError: 'list' object has no attribute 'split'" v2.1.1 ----------------------- March, 5. 2007 ----------------------- - Added command-line option (-a) to autostart bot without clicking start. - Replaced list of planets to avoid by list of players and alliances to avoid. - Customizable rentability formula. - Redesigned options dialog and added options to customize user-agent and solar systems per galaxy in the server. - Fixed bug "ValueError: list.remove(x): x not in list" v2.1k ----------------------- March, 2. 2007 ----------------------- - Fixed "Connecting..." loop in Windows versions. v2.1i ----------------------- March, 2. 2007 ----------------------- - botdata now is backed up before re-spying. - Added support for ogame.com.pt/ogame.com.br and ogame.com.hr/ogame.ba v2.1e ----------------------- February, 28. 2007 ----------------------- - Added some changes to emulate human behavior. - Made possible translation to yugoslavian and portuguese. - Added support for universes with more than 9 galaxies. - Configurable number of solar systems per galaxy (see FAQ). - Configurable user agent (see FAQ). - Added support for proxy. v2.1c ----------------------- February, 26. 2007 ----------------------- - Fixed french translation v2.1b ----------------------- February, 25. 2007 ----------------------- - Fixed list of planets to avoid not working properly v2.1 ----------------------- February, 25. 2007 ----------------------- - Added support for french (ogame.fr) and polish (ogame.pl) - Added tolerance to buggy almost empty (N;) espionage reports. - Added a configurable list of planets to avoid. - Changed user agent to that of a fresh WinXP install: Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1) - Removed range limit. - Language files are no longer codified in UTF-8 - More descriptive messages when using translation files with errors. - Other fixes. v2.09 ----------------------- February, 19. 2007 ----------------------- - Added support for ogame.de - Bot should work for both OGame 0.76 and 0.75 v2.08b ----------------------- February, 19. 2007 ----------------------- - Now works with OGame last version, v0.76 - Added small delay after each espionage to simulate human behaviour. - Fixed rare ImportError: No module named copy_reg v2.07 ----------------------- February, 14. 2007 ----------------------- - Fixed bot only attacking with small cargos. - Added fleet slots reservation for manual playing. - Corrected spanish, english and italian translations. - Improved hints for translations in the file english.ini - Some minor changes. v2.05b ----------------------- February, 6. 2007 ----------------------- - Espionages are not sent if there are not enough probes available. v2.05 ----------------------- February, 5. 2007 ----------------------- - Espionage data is reset if username, universe or webpage are changed. - Daily inactives update happens at midnight not 8am, so changed that. v2.04 ----------------------- February, 5. 2007 ----------------------- - Fixed bot never attacking because local date was different than server date. - Translations do not have to match case. - Logging works (log stored in files/log) - Daily inactive scan is made at 8:10h, right after server update. - All planets dont have to be spied again after changing attack radio or source planets. v2.0 ----------------------- February, 3. 2007 ----------------------- - Now which planet will be attacked next is determined by a resource simulator that sorts target planets by quantity of potentially produced resources since last attack, and also taking distance into account. - Possibility to choose which planet or planets are source of attacks. Moons are also allowed. - Multi-language support. By now Spanish, English and Italian are included with the bot. To add one language just put the .ini file in the languages directory. Non-occidental languages should work also. - Command line switch to have different configuration sets at once (example: --workdir uni18). - Increases number of sent espionage probes until defense or buildings information is achieved. - Redesigned user interface. v1.0 ----------------------- August, 23. 2006 ----------------------- - First release - Features: automated spy-and-attack to neighbour inactive planets with no defenses nor fleet - Planet database |
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