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Issue 22: KitchenSync.initialize() does not work if SWF is integrated in MochiAds encrypted version
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Status:  Fixed
Owner:  mimshwright
Closed:  Dec 11
Type-Defect
Priority-Critical
Milestone-Release2.0
Usability


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Reported by knockheart, Aug 30, 2009
What steps will reproduce the problem?
1. I use KitchenSync in my game and all is working fine so far.
2. I upload my game in MochiMedia. When you upload your game, it is
encrypted and a Mochi Ads preloader with pre-game ad is included.
3. After that in the game an error start to occur after the ads is showed:

ArgumentError: frameRateSeed must be a DisplayObject that is part of the
Display List.
    at org.as3lib.kitchensync.core::Synchronizer/set frameRateSeed()
    at org.as3lib.kitchensync::KitchenSync$/initialize()
    at Main()

What version of the product are you using? On what operating system?
KitchenSync 1.6. Windows XP

Thanks in advance
Vlad

ParAnnoyer.swf
781 KB   Download
Comment 1 by mimshwright, Aug 30, 2009
I'm working on fixing this issue. in the meantime, you should try moving the
initialize function into an event handler for Event.ADDED_TO_STAGE and that should
fix it.
Status: Accepted
Owner: mimshwright
Labels: Type-Defect Priority-Critical Milestone-Release2.0 Usability
Comment 2 by knockheart, Aug 30, 2009
Thanks,

Actually I did, and now it works. Just didn't update the issue yet.
Comment 3 by mimshwright, Dec 11, 2009
This should be fixed now. The latest version of KS doesn't require any references to
the stage. 
Status: Fixed
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