| Issue 22: | KitchenSync.initialize() does not work if SWF is integrated in MochiAds encrypted version | |
| 1 person starred this issue and may be notified of changes. | Back to list |
Sign in to add a comment
|
What steps will reproduce the problem? 1. I use KitchenSync in my game and all is working fine so far. 2. I upload my game in MochiMedia. When you upload your game, it is encrypted and a Mochi Ads preloader with pre-game ad is included. 3. After that in the game an error start to occur after the ads is showed: ArgumentError: frameRateSeed must be a DisplayObject that is part of the Display List. at org.as3lib.kitchensync.core::Synchronizer/set frameRateSeed() at org.as3lib.kitchensync::KitchenSync$/initialize() at Main() What version of the product are you using? On what operating system? KitchenSync 1.6. Windows XP Thanks in advance Vlad |
||||||||||||||
,
Aug 30, 2009
I'm working on fixing this issue. in the meantime, you should try moving the initialize function into an event handler for Event.ADDED_TO_STAGE and that should fix it.
Status: Accepted
Owner: mimshwright Labels: Type-Defect Priority-Critical Milestone-Release2.0 Usability |
|||||||||||||||
,
Aug 30, 2009
Thanks, Actually I did, and now it works. Just didn't update the issue yet. |
|||||||||||||||
,
Dec 11, 2009
This should be fixed now. The latest version of KS doesn't require any references to the stage.
Status: Fixed
|
|||||||||||||||
|
|
|||||||||||||||