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  sa...@scale18.com

kGUI is a cross platform c++ framework library.

It mainly consists of a extensible cross platform gui. It also has many frequently used classes like hash tables, bsps, asynchronous http download, threading, xml reader/writer, an html renderer, a report generator for printing. It currently compiles and runs on Windows using Visual Studio or MSYS/MINGW. It also compiles and runs on both the Mac and Linux using the Gnu compiler. The framework is designed so that your application doesn't contain any platform specific code as the platform differences are all handled by the framework.

NOTE: The lastest version of the source is in the SVN repository, the zip file from downloads is not up to date.

I've just started a Wiki Page for HowToBuild

If you would like to join this project, report a bug or make a comment please so do on my blog page

See below for a list of current features and future plans

List of projects that use kGUI:

GPSTurbo - open source project for Geocaching

http://code.google.com/p/gpsturbo/

'Up the Down Market' Fundraising Dinner Stock Trading simulation program, for the Downs Syndrome Research Foundation.

This program runs on 10 laptops. One is the Game machine, one is the Graphics machine and is connected to the two large screens. The remaining 8 machines are for trade input. The program uses a mysql database to keep track of the transactions and results. Each round consists of printing out order tickets for each table (usually 40-50) then sending these out to the tables. Then the tickets are collected and the trades are input using the 8 input computers. Once all the trades have been input, the the Game machine does the round calculations. There are then two reports generated for each table, an individual results report showing their status and a group report showing all the tables. The Graphics machine then shows multiple results graphs on the big screens. Then the next trading round opens and order tickets are printed for the new round. The game plays for a variable number of rounds, typically 5 or 6 until the winner is declared at the end of the game.

http://www.dsrf.org/index.cfm?fuseaction=events.main

Current Features

Known problems / Issues

Planned Features









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