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Issue 2: Improve stepsize for raycasting algorithm
1 person starred this issue and may be notified of changes. Back to list
Status:  WontFix
Owner:  joerivan...@gmail.com
Closed:  Dec 2013


 
Project Member Reported by joerivan...@gmail.com, Dec 2, 2013
Instead of stepping with a fixed stepsize, the algorithm should step to the known boundaries of voxels. This should improves look & speed.

Dec 3, 2013
Project Member #1 joerivan...@gmail.com
Won't be implemented (yet) since an octree will be used as a data structure and intersection test will problably be changed
Status: WontFix

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