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Jupiter SkinJupiter Skin is a project container for several skin shaders developed by /*jupiter jazz*/. At the moment this project features the following shaders:
Jupiter SGI SkinJupiter Spherical Gradient Illumination Skin is a RenderMan shading language shader, tested and used with 3Delight, that reads scanned RGB world space normal maps for 3 different wavelengths (red, green, blue), and a fourth normal map to be used in the specular term. This technique, presented at: http://gl.ict.usc.edu/Research/FaceScanning/ allows the user to re-create the appear of the subtle subsurface effects of skin, together with self-shadowing and inter-reflections. Once the texture are acquired:
The user has the possibility of selecting between two microfacet distribution functions used:
The weight of each of the specular lobe's contribution can also be controlled directly by the user, or it can be made automatically via the extracted data in the specular intensity image. Notice also that this shader provides optionally a full two pass (point cloud based)subsurface term as well for greater flexibility. This work has been sponsored by Srinivas M. Mohan (Indian Artists Computer Graphics Pvt. Ltd.) for the movie *Endhiran*, and it is based on:
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